Showing posts with label Information. Show all posts
Showing posts with label Information. Show all posts

October 24, 2009

A Healthy Dose of Skepticism

To believe or not to believe that is the question.

Very frequently in life, we are confronted with incomplete information, yet by necessity, we must make a decision and act—one way of the other.

Sure, we can opt to wait for more information to trickle in, but delay in action can mean lost opportunity or more painful consequences.

The turmoil over the last couple of years in the financial markets is one example. Many people I talk with tell me they felt something was going to happen – that the stock market was heading off a cliff. Those who acted on what they perceived, and moved their financial assets to safety (out of the stock market), are certainly glad they did. Those who hesitated and waited for the painstaking days of 500 point drops wish they had acted sooner.

In relationships, sometimes those who fear commitment and don’t make a move to “tie the knot” may end up losing the ones they love to the arms of another. On the other hand, making serious commitments before really knowing another person can end up in painful heartache and divorce.

Similarly, with technology, we often hear about the “first-mover advantage.” Those who recognize the potential of new technology early and learn how to capitalize on it, can gain market share and profitability. Those who jump aboard only once the train in moving may end up just trying to keep up with the Joneses.

These days, not only must we make decisions based on incomplete information, but sometimes we don’t even know if the situations we face are actually real!

Daniel Henninger, writing in last Thursday’s Wall Street Journal (22 October 2009) wrote: “The ‘balloon boy’ floating over Colorado last week got me thinking of…[Air Force One] photo-op airliner flying around lower Manhattan last April at 9/11 altitude…it’s getting harder to know what’s real and unreal in a world that always seems to be slipping slightly out of focus.”

He reminds us of the “sensation” that Orson Welles caused in 1938 when he announced, on a “‘reality’ radio broadcast,” a Martian invasion. The response was widespread panic.

With all the chicanery and half-baked ideas and products and services being marketed and sold—whether to get on reality shows or for salespeople to “hit their numbers”—people have become cynical about everything and everybody. Mistrust is not longer for New Yorkers anymore.

The realization has hit us that most things we confront are not simple fact or fiction, but rather shades of gray, and so we shy away from taking a definitive stand, preferring instead perpetual limbo or “analysis paralysis.”

This cynicism is embodied in a CFO that I used to work for that was mistrustful of everyone—almost habitually, he called people inside and outside the organization, “snake oil salesman.”

In corporate America, we often call the art of shaping people’s perceptions “marketing” or “branding”. In politics, we typically call it “spin”. And a good marketer, or “spinmaster,” can overcome people’s skepticism and actually influence their perception of the truth.

As an IT leader, though, we can deal with incomplete information as well as “spinmasters” effectively. And that is by treading carefully, gathering the facts and testing reality. This is what market and competitive analysis, pilots, and prototypes are all about. Test the waters, before making a full forward commitment.

We can’t be swayed by emotion, but rather must vet and validate—do due diligence, before we either duck out of the fray or leap into action.

Leadership lesson: Act too harried, and you risk making serious mistakes. React too slowly or with too much skepticism, and you will not be leading but following, and your legacy will be truly unimpressive. Listen to what others have to say, but make your own call. That is what true leadership, in an IT context or anywhere, is all about.


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October 16, 2009

Seeing things Differently with Augmented Reality

One of the most exciting emerging technologies out there is Augmented Reality (AR). While the term has been around since approximately 1990, the technology is only really beginning to take off now for consumer uses.

In augmented reality, you layer computer-generated information over real world physical environment. This computer generated imagery is seen through special eye wear such as contacts, glasses, monocles, or perhaps even projected as a 3-D image display in front off you.

With the overlay of computer information, important context can be added to everyday content that you are sensing. This takes place when names and other information are layered over people, places, and things to give them meaning and greater value to us.

Augmented reality is really a form of mashups, where information is combined (i.e. content aggregration) from multiple sources to create a higher order of information with enhanced end-user value.

In AR, multiple layers of information can be available and users can switch between them easily at the press of a button, swipe of a screen, or even a verbal command.

Fast Company, November 2009, provides some modern day examples of how this AR technology is being used:

Yelp’s iPhone App—“Let’s viewers point there phone down a street and get Yelp star ratings for merchants.”

Trulia for Android—“The real-estate search site user Layar’s Reality Browser to overlay listings on top of a Google phone’s camera view. Scan a neighborhood’s available properties and even connect to realtors.”

TAT’s Augmented ID— “Point your Android phone at a long-lost acquaintance for his Facebook, Twitter, and YouTube activity.”

Michael Zollner, an AR researcher, puts it this way: “We have a vast amount of data on the Web, but today we see it on a flat screen. It’s only a small step to see all of it superimposed on our lives.”

Maarteen Lens-FitzGerald, a cofounder of Layar, said: “As the technology improves, AR apps will be able to recognize faces and physical objects [i.e. facial and object recognition] and render detailed 3-D animation sequences.”

According to Fast Company, it will be like having “Terminator eyes,” that see everything, but with all the information about it in real time running over or alongside the image.

AR has been in use for fighter pilots and museum exhibits and trade shows for a number of years, but with the explosive growth of the data available on the Internet, mobile communication devices, and wireless technology, we now have a much greater capability to superimpose data on everything, everywhere.

The need to “get online” and “look things up” will soon be supplanted by the real time linkage of information and imagery. We will soon be walking around in a combined real and virtual reality, rather than coming home from the real world and sitting down at a computer to enter a virtual world. The demarcation will disappear to a great extent.

Augmented reality will bring us to a new level of efficiency and effectiveness in using information to act faster, smarter, and more decisively in all our daily activities personally and professionally and in matters of commerce and war.

With AR, we will never see things the same way again!


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October 10, 2009

Making Something Out of Nothing

At the Gartner Enterprise Architecture Summit this past week (October 7-9, 2009), I heard about this new math for value creation:

Nothing + Nothing = Something

At first, you sort of go, WHAT?

Then, it starts to make a lot of sense.

Seemingly nothings can be combined (for example, through mashups) to become something significant.

When you really think about it, doesn’t this really happen all the time.

INFORMATION: You can have tens or thousands of data points, but it’s not till you connect the dots that you have meaningful information or business intelligence.

PEOPLE: Similarly, you can have individuals, but it’s not until you put them together—professionally or personally—that you really get sparks flying.

Harvard Business Review, October 2009, put it this way:

Ants aren’t smart…ant colonies are…under the right conditions, groups—whether ant colonies, markets, or corporations—can be smarter than any of their members.” This is the “wisdom of crowds and swarm intelligence.”

PROCESS: We can have a workable process, but a single process alone may not produce diddly. However, when you string processes together—for example, in an assembly line—you can produce a complex product or service. Think of a car or a plane or a intricate surgical procedure.

TECHNOLOGY: I am sure you have all experienced the purchase of hardware or software technologies that in and of themselves are basically useless to the organization. It’s only when we combine them into a workable application system that we have something technologically valuable to the end-user.

Whatever, the combination, we don’t always know in advance what we are going to get when we make new connections—this is the process of ideation, innovation, and transformation.

Think of the chemist or engineer or artist that combines chemicals, building blocks elements, or colors, textures, and styles in new ways and gets something previously unimaginable or not anticipated.

In a sense, organization and personal value creation is very much about creating relationships and associations between things. And a good leader knows how to make these combinations work:

Getting people and organizations to work together productively.

Generating new ideas for innovative business products or better ways of serving the customer.

Linking people, process, and technology in ever expanding ways to execute more effectively and efficiently than ever before.

Enterprise architecture shares this principle of identifying and optimizing relationships and associations between architectural entities such as business processes, data elements, and application systems. Typically, we perform these associations in architectural models, such as business process, data, and system models. Moreover, when we combine these models, we really advance the cause by determining what our processes are/should be, what information is needed to perform these, and what are the systems that serve up this information. Models help architects to identify gaps, redundancies, inefficiencies, and opportunities between the nothings to improve the greater whole of the something.

The real enterprise architect will make the leap from just describing many of these elements to making the real connections and providing a future direction (aka a target architecture) or at least recommending some viable options for one.

Nothing + Nothing (can) = Something. This will happen when we have the following:

  • The right touch of leadership skills to encourage, motivate and facilitate value creation.
  • The allocation of talented people to the task of combining things in new ways.
  • And the special sauce—which is everyone’s commitment, creativity, and hard work to make something new and wonderful emerge.


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September 15, 2009

Happy Birthday Internet

On September 2, 2009, the Internet celebrated its fortieth birthday.

ComputerWorld (14 Sept. 2009) reports that 40 years ago “computer scientists created the first network connection, a link between two computers at the University of California, Los Angeles.” This was the culmination of research funded by the Defense Advanced Research Projects Agency (DARPA) in the 1960s.

This information technology milestone was followed by another, less than two months later, on October 29 1969, when Leonard Kleinrock "sent a message from UCLA to a node at the Sanford Research Institute in Palo Alto, California."

While the Internet conceptually become a reality four decades ago, it didn’t really go mainstream until almost the 1990’s—with the founding of the World Wide Web project in 1989, AOL for DOS in 1991, and the Mosaic browser in 1993.

Now, I can barely remember what life was like before the Internet. Like the black and white pictures of yester-year: life was simple and composed, but also sort of lifeless, more boring indeed, and less colorful for sure. In other words, I wouldn’t want to go back.

Also, before the Internet, the world was a lot smaller. Even with connections to others far away—by phone and by plane—people’s day-to-day connections were more limited to those in close proximity—on their block, down on Main Street, or in and around town. It took an extra effort to communicate, share, deal, and interchange with people beyond the immediate area.

At present with the Internet, every email, chat, information share, e-commerce transaction, social media exchange, and application are a blast across the reaches of cyberspace. And like the vastness of the outer space beyond planet Earth, cyber space represents seemingly endless connectivity to others over the Internet.

What will the Next Generation Internet (NGI) bring us?

ComputerWorld suggests the following—many of which are already with us today:

  • Improved mobility—like “showing you things about where you are” (for example, where’s the nearest restaurant, restroom, or service station or even where are your friends and family members).
  • Greater information access—“point your mobile phone at a billboard, and you’ll see more information” about a particular advertisement.
  • Better e-commerce—“use the Internet to immediately pay for goods.”
  • Enhanced visualization—Internet will “take on a much more three-dimensional look.”

I believe the future Internet is going to be like Second Life on steroids with a virtual environment that is completely immersive—interactive with all five senses and like speaking with Hal the computer, answering your every question and responding to your every need.

It’s going to be great and I’m looking forward to saying “Happy Birthday Internet” for many more decades, assuming we don’t all blow ourselves out of the sky first.


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August 21, 2009

Taking the Politics out of Enterprise Decision Making

Some people say power is primarily exerted through military might (“hard power”), others says it is through use of diplomacy—communications, economic assistance, and investing in the global good (“soft power”). Then, there is a new concept of employing the optimal mix of military might and diplomacy (“smart power”).

It’s interesting to me how the Department of Defense—military approach—and the Department of State—diplomatic approach—is as much alive and well in our enterprises as it is in the sphere of world politics to get what we want.

At work, for example, people vie—some more diplomatically and some more belligerently—for resources and influence to advance their agendas, programs, projects, and people. This is symptomatic of the organizational and functional silos that continue to predominate in our organizations. And as in the world of politics, there are often winners and losers, rather than winners and winners. Those who are the “experts” in the arts of diplomacy and war (i.e. in getting what they want) get the spoils, but often at the expense of what may be good for the organization as a whole.

Instead of power politics (hard, soft, or smart), organizations need to move to more deliberate, structured, and objective governance mechanisms. Good governance is defined more by quantifiable measures than by qualitative conjecture. Sound governance is driven by return on investment, risk mitigation, strategic business alignment, and technical compliance rather than I need, want, like, feel, and so forth. Facts need to rule over fiction. Governance should not be a game of power politics.

Henry Mintzberg, the well-known management scholar, identified three mechanisms for managers to exert influence in the organization (Wall Street Journal, 17 August 2009):

1. Managing action—“managers manage actions directly. They fight fires. They manage projects. They negotiate contracts.” They get things done.

2. Managing people—“managers deal with people who take the action, so thy motivate them and they build teams and they enhance the culture and train them and do things to get people to take more effective actions.”

3. Managing information—“managers manage information to drive people to tale action—through budgets and objectives and delegating tasks and designing organization structure.”

It is in the third item—managing information—that we have the choice of building sincere business cases and creating a genuine call to action or to devolve into power politics, exerting hard, soft, and smart influence to get what we want, when we want it, and how we want it.

When information is managed through the exertion of power, it can be skewed and distorted. Information can be manipulated, exaggerated, or even buried. Therefore, it is imperative to build governance mechanisms that set a level playing field for capturing, creating, calculating, and complying with a set of objective parameters that can be analyzed and evaluated in more absolute terms.

When we can develop decision support systems and governance mechanisms that take the gut, intuition, politics, and subjective management whim out of the process, we will make better and more productive decisions for the enterprise.


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June 7, 2009

Digital Object Architecture and Internet 2.0

There is an interesting interview in Government Executive, 18 May 2009, with Robert Kahn, one of the founders of the Internet.

In this interview Mr. Kahn introduces a vision for an Internet 2.0 (my term) based on Digital Object Architecture (DOA) where the architecture focus is not on the efficiency of moving information around on the network (or information packet transport i.e. TCP/IP), but rather on the broader notion of information management and on the architecture of the information itself.

The article states: Mr Kahn “still harbors a vision for how the Internet could be used to manage information, not just move packets of information” from place to place.

In DOA, “the key element of the architecture is the ‘digital element’ or structured information that incorporates a unique identifier and which can be parsed by any machine that knows how digital objects are structured. So I can take a digital object and store it on this machine, move it somewhere else, or preserve it for a long time.”

I liked the comparison to electronic files:

“A digital object doesn’t become a digital object any more than a file becomes a file if it doesn’t have the equivalent of a name and an ability to access it.”

Here are some of the key elements of DOA:

  • Handles—these are like file names; they are the digital object identifiers that are unique to each and enable each to be distinctly stored, found, transported, accessed and so forth. The handle record specifies things like where the object is stored, authentication information, terms and conditions for use, and/or “some sense of what you might do with the object.”
  • Resolution system —this is the ‘handle system’ that “gives your computer the handle record for that identifier almost immediately.”
  • Repository—“where digital objects may be deposited and from which they may be accessed later on.” Unlike traditional database systems, you don't need to know a lot of the details about it to get in or find what you're looking for.
  • Security at object layer—In DOA, the security “protection occurs at the object level rather than protecting the identifier or by providing only a password at the boundary.”

The overall distinguishing factor of DOA from the current Internet is that in the current Internet environment, you “have to know exactly where to look for certain information” and that’s why search engines are so critical to indexing the information out there and being able to find it. In contrast, in DOA, information is tagged when it is stored in the repository and given all the information up front about “how do you want to characterize it” and who can manage it, transport it, access it, and so on.

To me, in DOA (or Internet 2.0) the information itself provides for the intelligent use of it as opposed to in the regular Internet, the infrastructure (transport) and search features must provide for its usability.

As I am thinking about this, an analogy comes to mind. Some people with medical conditions wear special information bracelets that identify their unique medical conditions and this aids in the speed and possibly the accuracy of the medical treatment they receive—i.e. better medical management.  This is like the tagging of information in DOA where the information itself wears a metaphorical bracelet identifying it and what to do with it thereby yielding faster and better information management.

Currently, we sort of retrofit data about our information into tags called metadata, but instead here we have the notion of creating the information itself with the metadata almost as part of the genetic makeup of the information itself.

Information with “handles” built into as a part of the information creation and capture process would be superior information for sharing, collaboration, and ultimately more user-centric for people. 

In my humble opinion, DOA has some teeth and is certainly not "Dead On Arrival."


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May 30, 2009

Homeless Yet Technology Bound

I could not help being amazed with the article in this weekend’s Wall Street Journal called “On the Street and On Facebook: The Homeless Stay Wired.”

I was very struck by the seeming contradiction between near total poverty and yet being linked to one of the richest sources of information and human connection on earth.

The article is about people who are so poor and wanting that they are literally homeless—living in shelters, cars, under bridges—and yet with virtually no money for anything, they find that having a computer and an Internet connection is a necessity!

What a comment on the impact that information technology has on our lives and how it affects us every moment of every day. Three key points about the Internet and social media that stand out:

  1. They are no longer an option, but an answer to basic human needs.
  2. They provide a sense of basic equality and human dignity, as well as empowerment, even where those are otherwise lacking.
  3. Because they are so vital to people, they are serving to unlock great creativity and innovation by people to get connected.

Computers and the Internet connectivity we get with them is so important to us ALL that even homeless shelters are now rolling out computer stations—almost like an internet café or library. For example, NYC “has 42 computers in five of the nine shelters it operates and plans to wire the other four this year” and this is happening despite the devastating financial environment out there.

So do the homeless really use the computers? You better believe it—computer demand is so great in the shelters that users are limited to 30-minute intervals.

The homeless are finding the computers important for completing everything from housing and job applications to getting loads of inexpensive entertainment whether watching videos, listening to music or just getting the daily news.

The homeless are finding innovative ways to power their computers…some are using generators outside the tent homes, others are hooking up to their car batteries or finding a deserted area with a connection to steal away from for a brief hookup.

But the computer and the connectivity are critical for everyone whether you live in a mansion or in a shelter. Information technology provides for all our basic needs in terms unlimited information and opinion, a broad range of social entertainment, and all sorts of application services, but more importantly it confers basic humanity to all that use it. As one homeless man stated: “It’s frightening to be homeless. When I’m on here [the Internet], I’m equal to everyone else.”

And this is really a global idea, because people across the world—whether in countries that are free and those that are unfortunately still not—are finding that a simple computer and Internet connection can break down the barriers of political, social, or economic repression.

Information technology once feared as the great digital divide is becoming the great human equalizer indeed.


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January 18, 2009

Information: Knowledge or B.S.?

With modern technology and the Internet, there is more information out there than ever before in human history. Some argue there is too much information or that it is too disorganized and hence we have “information overload.”

The fact that information itself has become a problem is validated by the fact that Google is world’s #1 brand with a market capitalization of almost $100 billion. As we know the mission statement of Google is to “to organize the world's information and make it universally accessible and useful.”

The key to making information useful is not just organizing it and making it accessible, but also to make sure that it is based on good data—and not the proverbial, “garbage in, garbage out” (GIGO).

There are two types of garbage information:

  1. Incorrect, incomplete, or dated
  2. Misleading /propagandistic or an outright lie

When information is not reliable, it causes confusion, rather than bringing clarity. And then, the information can actually result in worse decision making, then if you didn’t have it in the first place. This is an enterprise architecture that is not only worthless, but is harmful or poison to the enterprise.

Generally, in enterprise architecture, we are optimistic about human nature and focus on #1, i.e., we assume that people mean to provide objective and complete data and try to ensure that they can do that. But unfortunately there is a darker side to human nature that we must grapple with, and that is #2.

Misinformation by accident or by intent is used in organizations all the time to make poor investment decisions. Just think how many non-standardized, non-interoperable, costly tools your organization has bought because someone provided “information” or developed a business case, which “clearly demonstrated” that is was a great investment with a high ROI. Everyone wants their toys!

Wired Magazine, February 2009, talks about disinformation in the information age in “Manufacturing Confusion: How more information leads to less knowledge” (Clive Thompson).

Thompson writes about Robert Proctor, a historian of science from Stanford, who coined the word “Agnotology,” or “the study of culturally constructed ignorance.” Proctor theorizes that “people always assume that if someone doesn’t know something, it’s because they haven’t paid attention or haven’t yet figured it out. But ignorance also comes from people literally suppressing truth—or drowning it out—or trying to make it so confusing that people stop hearing about what’s true and what’s not.” Thompson offers as examples:

  1. “Bogus studies by cigarette companies trying to link lung cancer to baldness, viruses—anything but their product.”
  2. Financial firms creating fancy-dancy financial instruments like “credit-default swaps [which] were designed not merely to dilute risk but to dilute knowledge; after they changed hands and been serially securitized, no one knew what they were worth.”

We have all heard the saying that “numbers are fungible” and we are also all cautious about “spin doctors” who appear in the media telling their side of the story rather than the truth.

So it seems that despite the advances wrought by the information revolution, we have some new challenges on our hands: not just incorrect information but people who literally seek to promote its opposite.

So we need to get the facts straight. And that means not only capturing valuable information, but also eliminating bias so that we are not making investment decisions on the basis of B.S.


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January 10, 2009

Why We Make Bad Decisions and Enterprise Architecture

With the largest Ponzi scheme in history ($50 billion!!) still unfolding, and savvy investors caught off guard, everyone is asking how can this happen—how can smart, experienced investors be so gullible and make such big mistakes with their savings?

To me the question is important from an enterprise architecture perspective, because EA is seeks to help organizations and people make better decisions and not get roped into decision-making by gut, intuition, politics, or subjective management whim. Are there lessons to be learned from this huge and embarrassing Ponzi scheme that can shed light on how people get suckered in and make the wrong decision?

The Wall Street Journal, 3-4 January, has a fascinating article called the “Anatomy of Gullibility,” written by one of the Madoff investors who lost 30% of their retirement savings in the fund.

Point #1—Poor decision-making is not limited to investing. “Financial scams are just one of the many forms of human gullibility—along with war (the Trojan Horse), politics (WMD in Iraq), relationships (sexual seduction), pathological science [people are tricked into false results]…and medical fads.”

Point #2—Foolish decisions are made despite information to the contrary (i.e. warning signs). “A foolish (or stupid) act is one in which someone goes ahead with a socially or physically risky behavior in spit of danger signs or unresolved questions.

Point #3—There are at least four contributors to making bad decisions.

  • SITUATION—There has to be a event that requires a choice (i.e. a decision point). “Every gullible act occurs when an individual is presented with a social challenge that he has to solve.” In the enterprise, there are situations (economic, political, social, legal, personal…) that necessitate decision-making every day.
  • COGNITION—Decision-making requires cognition, whether sound or unsound. “Gullibility can be considered a form of stupidity, so it is safe to assume deficiencies in knowledge and/or clear thinking are implicated.” In the organization and personally, we need lots of good useful and usable information to make sound decisions. In the organization, enterprise architecture is a critical framework, process, and repository for the strategic information to aid cognitive decision-making processes.
  • PERSONALITY—People and their decisions are influenced positively or negatively by others (this includes the social affect…are you following the “in-crowd”.) “The key to survival in a world filled with fakers…or unintended misleaders…is to know when to be trusting and when not to be.” In an organization and in our personal lives, we need to surround ourselves with those who can be trusted to be provide sound advice and guidance and genuinely look after our interests.
  • EMOTION—As humans, we are not purely rational beings, we are swayed by feelings (including fear, greed, compassion, love, hate, joy, anger…). “Emotion enters into virtually every gullible act.” While, we can never remove emotion, nor is it even desirable to do this, from the decision-making process, we do need to identify the emotional aspects and put them into perspective. For example, the enterprise may feel threatened and competitive in the marketplace and feel a need to make a big technological investment; however, those feelings should be tempered by an objective business case including cost-benefit analysis, analysis of alternatives, risk determination, and so forth.

Hopefully, by better understanding the components of decision-making and what makes us as humans gullible and prone to mistakes, we can better structure our decision-making processes to enable more objective, better vetted, far-sighted and sound decisions in the future.


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November 15, 2008

Speed versus Accuracy and Enterprise Architecture

What’s more important speed or accuracy when it comes to developing and implementing a enterprise architecture?’

On one hand, if your target architecture and transition plans are inaccurate, then you are leading your organization down the wrong business and IT path. One the other hand, if your architecture is not timely, then you are serving up outdated plans and strategy to the organization to no avail.

The Wall Street Journal, 12 November 2008, has an interesting article on an innovative Google “Flu-Bug Tracker” that I think sheds some light on this issue.

Google has a free web service at www.google.org/flutrends that “uses computers to crunch millions of Internet searches people make for keywords that might be related to the flu—for instance ‘cough’ or ‘fever’. It displays the results on a map of the U.S. and shows a chart of changes in flu activity around the country.”

The Google Flu Trend data is meaningful because of strong correlation found between those searching flu related keywords and those actually coming down with the flu as reported by the Center for Disease Control and Prevention (CDC) one to two weeks later.

“In any given year, between 5% and 20% of Americans catch the flu.”

By getting advance warning of flu trends out to CDC and the public, Google may help provide an early warning for outbreaks. “For epidemiologists, this is an exciting development, because early detection of a disease outbreak can reduce the number of people affected. If a new strain of influenza virus emerges under certain conditions, a pandemic could emerge and cause millions of deaths (as happened, for example, in 1918).” (http://www.google.org/about/flutrends/how.html)

So speed of information is crucial here to early warning—helping people and saving lives. However, the Google Flu Trend information, based on tracking keyword searches, is not as accurate as capturing actual cases of the flu confirmed by laboratory testing.

So like with enterprise architecture, you have a trade-off between speed and accuracy.

With the Flu Trends data, “what they lose in accuracy, the site may make up in speed…reducing that time is crucial for combating influenza, which can manifest itself one to three days after a person comes into contact with the virus.”

Ms. Finelli of the CDC stated: “If you get data that’s not very timely one or two weeks old, it’s possible that the outbreak has already peaked.”

So is there a lesson here for enterprise architects?

Speed and agility is crucial in the making valuable decisions for the organizations in the marketplace, as it is in helping people in their healthcare. Trying to get all or completely accurate information to do an enterprise architecture or strategic plan is like trying to get 100% confirmed cases of the flu—if you wait until you have complete and perfect information, it will be too late to respond effectively.

It’s sort of like the adage “analysis paralysis”—if you keep analyzing and mulling over the data never making a decision, you are essentially paralyzed into non-action.

So it is crucial to get good-enough data that allows you to extrapolate and make decisions that are timely and effective. Of course, you can always course correct as you get more and better information and you get a clearer picture. But don’t wait till everyone in the enterprise has a confirmed case of the proverbial flu to start taking reasonable action.


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September 14, 2008

The Ostrich Effect and Enterprise Architecture

From the financial and credit crisis, to soaring energy prices, job losses, foreclosures, and run-away inflation, people’s investment portfolios are looking pretty darn gloomy these days.

The Wall Street Journal, 13-14 September 2008 reports “Should you Fear the Ostrich Effect?”

What’s the ostrich effect?

“Behavioral economist George Loewenstein of Carnegie Mellon University coined the term, ‘the ostrich effect’ to describe the way investors stick their heads in the sand during lousy markets.

Forget the letter opener when your financial statement arrives and stop looking up the value of your investment portfolio online, because “if you don’t know for sure how your portfolio did, you can always retain the hope that it somehow did better.”

This is a way for people to hide from the reality of their losses. “Turning yourself into an ostrich doesn’t make your losses go away, but it does enable you to pretend they aren’t there.” What a wonderful defense mechanism for our psyches!

Reading and thinking about this ostrich effect, I realized that it applies not only to the way people deal with financial losses, but all sorts of bad news they don’t want to hear or deal with.

I believe in Freudian terms, they call this DENIAL!

Just put your head in the sand and whatever it is you don’t want to deal with isn’t there, right?

We all know that hiding from problems doesn’t make them go away. Yet, this same phenomenon in people’s personal lives is ever present in our enterprises!

How many of the executives in your organizations follow this prescription of sticking their head in the sand when they don’t want to hear about or acknowledge problems in the workplace—competitive, technical, regulatory and so on?

Unfortunately, many of our leaders close their eyes and ears to the problems that afflict our organizations in spite of all the reports, briefings, metrics, dashboards, and subject matter experts they consult.

Why do our leaders ignore bad or challenging news?

I suppose similar to the investor who doesn’t want to face the negative returns and shrinking balances on their account statements, executives often don’t want to or are unable to deal with the harsh reality in their organizations and in the competitive environment. It’s so much easier to pretend problems and challenges don’t exist and continue to report stellar results and returns to their boards, stockholders, stakeholders, regulators, and oversight authorities.

In this election season, there has been a lot of banter of “putting lipstick on a pig.” Sounds a little like how ineffective leaders pretend to lead, by putting rosy colored lipstick on a pretty awful looking pig.

The best leaders will use all the information available to face reality and raise the performance of the organization and its people to meet the challenges head on and truly grow and excel.

The average and worst leader ignore what’s going on around them and see only what they want to see and report up and out what they believe others want to hear.

Where does enterprise architecture come into play with this?

Enterprise architecture is a vital source of information for our CIOs and other leaders. The wise ones see the strategic value of enterprise architecture, commit to it, champion it, and invest in it, using it to identify gaps, redundancies, roadblocks, and opportunities to innovate and improve the business and technology of the organization. I urge all CIOs to avoid being like the ostrich, and take this approach.


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July 26, 2008

Lessons from GE and Enterprise Architecture

General Electric (GE) is one of the largest, most successful, and most respected companies in the world. What lessons can we learn from their CIO to more successfully architect and manage our enterprises?

Fortune Magazine, 21 July 2008, reports on an interview with Gary Reiner, the CIO of GE, who has been in his role for a dozen years and oversees a $4 billion IT budget.

Reverse auctions

In purchasing IT, a major corporate expense these days, buying on reverse auction can save your enterprise mega bucks. A reverse auction is one where the purchaser puts out the specs for what they are looking to buy, and sellers bid their lowest price they are willing to sell at. (This is the opposite of a traditional auction where a seller puts out their wares for buyers to bid their highest price they are willing to purchase at). You want to avoid selling on auction at the lowest price (by differentiating you product so it isn’t treated as a commodity), but you want to purchase on reverse auction to get the best price for your purchases. In our organizations, perhaps enterprise architecture can partner with procurement and finance to leverage reverse auctions in planning for and purchasing major IT investments to reduce total cost of ownership (TCO) thereby more effectively managing scarce IT resource dollars i.e. getting more modernization/transformation for the IT dollar.

Process Improvement

GE’s CIO is responsible for Six Sigma, driving down deviances and defects in its processes. GE’s CIO says that “Six Sigma is a wonderful tool, but it is [just] a tool. What we are talking about as a company is outcomes, and the two outcomes we really want are product reliability and customer responsiveness…on the responsiveness side, it’s often less about Six Sigma and more about getting the right people in the room to map out [the processes for] how long it takes for us to do something…[and] take out those things in the way of meeting customer needs responsibly.” From an enterprise architecture perspective this is closely aligned to the idea of IT as an enabler for business, but one where business process improvement and reengineering comes first.

Information-based business

GE businesses are information-based. “In every one of our infrastructure businesses, we do something called remote monitoring and diagnostics, where we attach sensors to our equipment. So there are sensors in every locomotive, every gas turbine, every aircraft engine, [and] every turbo compressor. We’ve got software that resides with our customer or in our shops…that analyzes that data and is able in many cases to predict problems before they occur. We can prevent outages from occurring.” This information-based approach is similar to enterprise architecture and IT governance. The enterprise architecture is the information-based planning for the organization’s business and IT. And the IT governance is the information-based management and monitoring for selecting, controlling, and evaluating investments. Together enterprise architecture and IT governance are our “sensors” for predicting/planning the change and preventing problems/ensuring more successful IT project delivery.

Emerging technologies

GE sees a number of emerging technologies as having a major impact in coming years. The first, man-machine interface will evolve from keyboards and mice to “multitouch gestures,” such as “the ability to use your hands directly on screens.” Secondly, organic light-emitting diodes (OLED), “extremely thin screens…so thin that you’ll be bale to roll them up and fold them and carry them…you’ll be carrying around your screen.” And third, is cloud-computing, ‘having all your applications centrally located…[with] almost every document you create is for collaboration” and built on the web. In short, it’s really all about increased mobility of communications and ubiquity of information. Enterprise architecture should help facilitate the adoption of these new technologies.

Innovation

At GE speed to market is critical to bringing new product innovations to market, providing value to customers, and maintain an edge on the competition. IT is an enabler for new product development processes. In enterprise architecture, innovation is critical to breaking old paradigms and thinking out of the box and making real change that has contributes to significant improvements in organizational results. In product development, for example, I believe this involves everything from next generation computer aided design and manufacturing tools (CAD/CAM) to business intelligence systems and fusion engines for analyzing your customers and market changes to advances in automation and robotics for speeding and improving the manufacturing process.

GE is helping lead the way building sound enterprise architectures in corporate America!


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June 27, 2008

Information Warriors and Enterprise Architecture

In the digital age, information is critical to decision making. This is the case in the board room as well as on the battle field.

Information superiority is critical to our warfighters ability to intelligently and efficiently defeat our enemies. Many of the Department of Defense‘s modernization initiatives are aimed at getting the right information to the right people at the right time. Unfortunately, there are still some information gaps.

National Defense Magazine, December 2007, reports “troops in digital age, disconnected.”

Apparently, not everyone in the military is getting all the information they need (at least, not yet).

The problem often is described as a ‘digital divide’ between the technology haves—the upper echelons of command—and the have-nots---the platoons and squads that are deployed in remote areas. These small units for the most part are disconnected from the Army’s main tactical networks and only are able to communicate with short-range voice radios…[however,] at the top echelons, commanders can tap into loads of data—maps, satellite images, video feeds, and reams of intelligence reports.”

Often though it is the small units on the front lines that need to send and receive critical information on combatants or other situational updates that can have life and death implications. This is why the net-centric strategy for virtually connecting all units is so important to achieving the vision of true information dominance.

Here are just a few important ways that information can help our warfighting capabilities:

  • Providing information to soldiers to locate enemy combatants (such as from “live video from unmanned aircraft)
  • Enabling location tracking of soldiers to save lives when they are endangered (such as from GPS locators)
  • Sending information updates back to command for coordination and enhancing decision capabilities (such as from streaming voice and video, instant messaging, etc.)

The good news is that there are a lot of new information technologies coming online to aid our military, including the Future Combat Systems (FCS) and Joint Tactical Radio Systems (JTRS).

To ensure the success of these technologies, we need to manage the solutions using enterprise architecture to validate requirements, reengineer the processes, and effectively plan and govern the change.

  1. Requirements management—“how to identify essential needs for information as opposed to providing information indiscriminately”
  2. Business process reengineering—according to Marine Corps. CAPT Christopher Tsirlis “it’s not just about the latest and greatest technology but also changing the organization to use new technology.”
  3. Planning/governance—we need link resources to results;“the technology exists, the question is how we resource it, and what is the right amount for each level.”

With a solid enterprise architecture and innovative technologies, we can and will enable the best information warriors in the world.


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May 25, 2008

Compassionate Change and Enterprise Architecture

Enterprise architecture, as John Zachman said, is about managing change and complexity.

Naomi Karten has an interesting op-ed in ComputerWorld, 19 May 2008, on change management.

Naomi writes: “managers don’t want to have to deal with the resistance and objections and pushback and grousing and grumbling that so often accompany change efforts.”

Change causes angst (hey, we’re all human!):

“The reality, however, is that turbulence is a fundamental part of the change experience. Replace what’s familiar and predictable with that which is unfamiliar, confusing, ambiguous or potentially risky, and people react…Almost any change (and sometimes even just the rumor of a change) upsets the relative equilibrium.”

Reaction to change is deep and occurs on many levels:

“People’s reactions are often more emotional and visceral than logical and rational. Some people display shock, anxiety, fear or anger. Some become preoccupied, absent-minded, forgetful, distracted or fatigued—even if they view the change as positive.”

Change management is important to successfully implementing change, modernization, and transformation:

“You can’t eliminate the turbulence. But you can minimize the duration and intensity of the turbulence, and therefore implement the change more smoothly and with less gnashing of teeth.”

So how do we help people see their way through change?

“What people need most in order to cope is communication in the form of information, empathy, reassurance and feedback.”

Aren’t adults really just big children, with fear and anxiety over the unknown? (Remember the “bogeyman” under the bed?) How many of you with children hear them express some nervousness right before the first day of a new school year or going to a new school or summer camp. It’s human nature. We are creatures of habit; change the structure we are used to and we’re like fish out of water, working just to catch our breath.

The truth is, all human beings are mortal and can be hurt by change. Cut them and they bleed. Pull the rug out from under them and they can fall on their face, especially if they don’t know first that the rug will be moving! That’s what change is—it’s moving the pieces around and expecting a person to know where things are.

As enterprise architects, leaders, change agents, it is crucial that we treat people with respect, dignity, equality and compassion. Yes, “business is business,” but we can elevate ourselves above the everyday tough business decisions, and recognize that our authority, initiatives, and change efforts have a human impact that we need be sensitive to. Part of enterprise architecture therefore needs to be building communication and sound human capital management into our IT planning and governance processes. For example, our transition plan to move from the baseline to the target state needs to not only address business process improvement and technology modernization, but also human capital management.

People need to worked with. They need to understand the changes taking place and how they fit in. They need to have time to adjust. They need support and encouragement. They need to be treated with humanity. Let’s not lose this in our effort to reach for the future state of the organization.


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April 11, 2008

Google and Enterprise Architecture

User-centric Enterprise architecture is about capturing, processing, organizing, and effectively presenting business and technology information to make it valuable and actionable by the organization for planning and governance.

Google is a company that epitomizes this mission.

After reading a recent article in Harvard Business Review, April 2008, I came to really appreciate their amazing business practices and found many connections with User-centric EA.

  1. Organizing information--Google’s mission [is] ‘to organize the world’s information and make it universally accessible and useful.’” Similarly in User-centric EA, we seek to organize the enterprise’s information and make it useful, usable, easy to understand, and readily accessible to aid decision making.
  2. Business and technology go hand-in-hand—“Technology and strategy, at Google, are inseparable and mutually permeable—making it hard to say whether technology is the DNA of its strategy or the other way around.” Similarly, EA is the synthesis of business and technology in the organization, where business drives technology, rather than doing technology for technology’s sake.
  3. Long-term approach—“CEO Eric Schmidt has estimated that it will take 300 years to achieve the mission of organizing the world’s information…it illustrates Google’s long-term approach to building value and capability.” Similarly, EA is a planning and governance function. EA plans span many years, usually at least 5 years, but depending on the mission, as long as 20 years for business/IT projects with long research and development cycles like in military and space domains.
  4. Architectural control—“Architectural control resides in Google’s ability to track the significance of any new service, its ability to choose to provide or not provide the service, and its role as a key contributor to the service’s functional value.” This is achieved by network infrastructure consisting of approximately one million computers and a target audience of 132 million customers globally on which they can test and launch applications. In EA, control is exercised through a sound governance process that ensures sound IT investments are selected or not.
  5. Useful and usable—“The emphasis in this process is not on identifying the perfect offering, but rather on creating multiple potential useful offerings and letting the market decide which is best…among the company’s design principles are…usefulness first, usability later.” In User-centric EA, we also focus on the useful and usable products (although not in sequence). The point being that the EA must have clear value to the organization and its decision makers; we shun developing organizational shelfware or conducting ivory tower efforts.
  6. Data underscores decision making—“A key ingredient of innovation at the company is the extensive, aggressive use of data and testing to support ideas.” EA also relies on data (business and technical) for planning and governance. This is the nature of developing, maintaining, and leveraging use of EA through information products that establish the baseline, target, and transition plan of the organization. A viable plan is not one that is pulled from a hat, but one that is data-driven and vetted with executives, subject matter experts, and other stakeholders. Further, EA provides business intelligence for governance and decision making.
  7. Human capital—“If a company actually embraced—rather than merely paid lip service to—the idea that its people are its most important asset, it would treat employees much the way Google does.” This concept is embedded User-centric EA, where the architecture is driven by the needs and requirements of the users. Further, Human Capital is a distinct perspective in User-centric EA, where people are viewed as the hub for all business and IT success.

In short, Google is a highly User-centric EA-driven organization and is a model for many of its core tenets.


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