This picture is an older version of Oculus Rift--larger, heavier, more clunky than the streamlined version coming out this April for $599.
Zuckerberg's Facebook announced the purchase of Oculus virtual reality (VR) in March 2014.
I can't think of another piece of consumer technology that I want to try out more than this.
Initially for immersive 3-D experiences in all sorts of entertainment, including gaming, movies, television, and more.
But soon to follow are use cases for virtual meetings, classrooms, doctor's appointments, and anything requiring our interaction and communication.
Hush-hush is the more intimate use for things like virtual sex.
Also, there are opportunities for augmented reality where physical reality is supplemented with computer sensory input making your real-experience that much richer and informed.
With the Oculus Rift, I imagine myself immersed on a safari in Africa, flying into the reaches of space, relaxing at the most beautiful beaches, praying at the Western Wall, fighting my way through first person shooter and action adventures, and reliving biblical and other major historical events.
I don't see VR for myself as an escape from reality, so much as being able to experience many more of life's realities and possibilities out there.
My only fear is that as VR gets better and better, it becomes easier and easier to fall away from our challenges in the real world, and just live inside a mask with a controlled environment where our virtual choices and experiences seem all too convenient and real. ;-)
(Source Photo: here with attribution to Weston High School Library)
Showing posts with label Controller. Show all posts
Showing posts with label Controller. Show all posts
February 12, 2016
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