- “Sensing opportunities and threats in the environment”—(recognizing future impacts) this entails “foreseeing events” and technologies that will affect the organization and one’s stakeholders. This means not only constantly scanning the environment for potential impacts, but also making the mental connections between, internal and external factors, the risks and opportunities they pose, and the probabilities that they will occur.
- “Setting strategic direction”—(determining plans to respond) this means identifying the best strategies to get out ahead of emerging threats and opportunities and determining how to mitigate risks or leverage opportunities (for example, to increase mission effectiveness, revenue, profitability, market share, and customer satisfaction).
- “Inspiring constituents”—(executing on a way ahead) this involves assessing change readiness, “challenging the status quo” (being a change agent), articulating the need and “new ways of doing things”, and motivating constituent to take necessary actions.
January 24, 2009
Vision and The Total CIO
January 18, 2009
Information: Knowledge or B.S.?
The fact that information itself has become a problem is validated by the fact that Google is world’s #1 brand with a market capitalization of almost $100 billion. As we know the mission statement of Google is to “to organize the world's information and make it universally accessible and useful.”
The key to making information useful is not just organizing it and making it accessible, but also to make sure that it is based on good data—and not the proverbial, “garbage in, garbage out” (GIGO).
There are two types of garbage information:
- Incorrect, incomplete, or dated
- Misleading /propagandistic or an outright lie
When information is not reliable, it causes confusion, rather than bringing clarity. And then, the information can actually result in worse decision making, then if you didn’t have it in the first place. This is an enterprise architecture that is not only worthless, but is harmful or poison to the enterprise.
Generally, in enterprise architecture, we are optimistic about human nature and focus on #1, i.e., we assume that people mean to provide objective and complete data and try to ensure that they can do that. But unfortunately there is a darker side to human nature that we must grapple with, and that is #2.
Misinformation by accident or by intent is used in organizations all the time to make poor investment decisions. Just think how many non-standardized, non-interoperable, costly tools your organization has bought because someone provided “information” or developed a business case, which “clearly demonstrated” that is was a great investment with a high ROI. Everyone wants their toys!
Wired Magazine, February 2009, talks about disinformation in the information age in “Manufacturing Confusion: How more information leads to less knowledge” (Clive Thompson).
Thompson writes about Robert Proctor, a historian of science from Stanford, who coined the word “Agnotology,” or “the study of culturally constructed ignorance.” Proctor theorizes that “people always assume that if someone doesn’t know something, it’s because they haven’t paid attention or haven’t yet figured it out. But ignorance also comes from people literally suppressing truth—or drowning it out—or trying to make it so confusing that people stop hearing about what’s true and what’s not.” Thompson offers as examples:
- “Bogus studies by cigarette companies trying to link lung cancer to baldness, viruses—anything but their product.”
- Financial firms creating fancy-dancy financial instruments like “credit-default swaps [which] were designed not merely to dilute risk but to dilute knowledge; after they changed hands and been serially securitized, no one knew what they were worth.”
We have all heard the saying that “numbers are fungible” and we are also all cautious about “spin doctors” who appear in the media telling their side of the story rather than the truth.
So it seems that despite the advances wrought by the information revolution, we have some new challenges on our hands: not just incorrect information but people who literally seek to promote its opposite.
So we need to get the facts straight. And that means not only capturing valuable information, but also eliminating bias so that we are not making investment decisions on the basis of B.S.
Information: Knowledge or B.S.?
January 17, 2009
Decentralization, Technology, and Anti-Terror Planning
Read about Decentralization, Technology, and Anti-Terror Planning in The Total CIO.
Decentralization, Technology, and Anti-Terror Planning
Decentralization, Technology, and Anti-Terror Planning
The concept of decentralization is very simple. Rather than concentrating all your vital assets in one place, you spread them out so that if one is destroyed, the others remain functional. The terrorists already do this by operating in dispersed “cells.” Not only that, but we know that very often one “cell” doesn’t know what the other one is doing or even who they are. All this to keep the core organization intact in case one part of it is compromised.
Both the public and private sectors understand this and often strategically decentralize and have backup and recovery plans. However, we still physically concentrate the seat of our federal government in a geographically close space. Given that 9/11 represented an attack on geographically concentrated seats of U.S. financial and government power, is it a good enterprise architecture decision to centralize many or all government headquarters in one single geographic area?
On the one hand the rationale for co-locating federal agencies is clear: The physical proximity promotes information-sharing, collaboration, productivity, a concentrated talent pool, and so on. Further, it is a signal to the world that we are a free and proud nation and will not cower before those who threaten us.
Yet on the other hand, technology has advanced to a point where physical proximity, while a nice-to-have, is no longer an imperative to efficient government. With modern telecommunications and the Internet, far more is possible today than ever before in this area. Furthermore, while we have field offices dispersed throughout the country, perhaps having some headquarters outside DC would bring us closer to the citizens we serve.
On balance, I believe that both centralization and decentralization have their merits, but that we need to more fully balance these. To do this, we should explore the potential of decentralization before automatically reverting to the former.
It seems to me that decentralization carries some urgency given the recent report “World At Risk,” by The Commission on the Prevention of Weapons of Mass Destruction Proliferation and Terrorism—it states that “terrorists are determined to attack us again—with weapons of mass destruction if they can. Osama bin Laden has said that obtaining these weapons is a ‘religious duty’ and is reported to have sought to perpetuate another ‘Hiroshima.’
Moreover, the report goes on to state that the commission “believes that unless the world community acts decisively and with great urgency, it is more likely than not that a weapon of mass destruction will be used in a terrorist attack somewhere in the world by the end of 2013.”
Ominously the report states “we know the threat we face. We know our margin of safety is shrinking, not growing. And we know what we must do to counter the risk.”
Enterprise architecture teaches us to carefully vet and make sound investment decisions. Where should we be investing our federal assets—centrally or decentralized and how much in each category?
Obviously, changing the status quo is not cheap and would be especially difficult in the current global economic realty. But it is still something we should carefully consider.
Decentralization, Technology, and Anti-Terror Planning
January 11, 2009
Choice Architecture and Enterprise Architecture
According to an recent article in Harvard Business Review, December 2008, one way that enterprises can better architect their products and services is by “choice architecture.”
Choice Architecture is “design of environments to order to influence decisions.” By “covertly or overly guiding your choices,” enterprises “benefit both company and consumer by simplifying decision making, enhancing customer satisfaction, reducing risk, and driving profitable purchases.”
For example, companies set “defaults” for products and services that are “the basic form customers receive unless they take action to change it.”
“At a basic level, defaults can serve as manufacturer recommendations, and more often than not we’re happy with what we get by accepting them. [For example,] when we race through those software installation screens and click ‘next’ to accept the defaults, we’re acknowledging that the manufacturer knows what’s best for us.”
“Of course, defaults can be nefarious as well. They have caused many of us to purchase unwanted extended warranties or to inadvertently subscribe to mailing lists.”
“Given the power of defaults to influence decisions and behaviors both positively and negatively, organizations must consider ethics and strategy in equal measure in designing them.”
Here are some interesting defaults and how they affect decision making:
Mass defaults—“apply to all customers…without taking customers; individual preferences into account.” This architecture can result in suboptimal offerings and therefore some unhappy customers.
Some mass defaults have hidden options—“the default is presented as a customer’s only choice, although hard-to-find alternatives exist.” For example, computer industry vendors, such as Microsoft, often use hidden options to keep the base product simple, while at the same time having robust functionality available for power users.
Personalized defaults—“reflect individual differences and can be tailored to better meet customers’ needs.” For example, information about an individual’s demography or geography may be taken into account for product/service offerings.
One type of personalized default is adaptive defaults—which “are dynamic: they update themselves based on current (often real-time) decisions that a customer has made.” This is often used in online retailing, where customers make a series of choices.
There are other defaults types such as benign, forced, random, persistent, and smart: each limiting or granting greater amounts of choice to decision makers.
When we get defaults right (whether we are designing software, business processes, other end-user products, or supplying services), we can help companies and customers to make better, faster, and cheaper decisions, because there is “intelligent” design to guide the decision process. In essence, we are simplifying the decision making process for people, so they can generally get what they want in a logical, sequenced, well-presented way.
Of course, the flip side is that when choice architecture is done poorly, we unnecessarily limit options, drive people to poor decisions, and people are dissatisfied and will seek alternative suppliers and options in the future.
Certainly, we all love to choose what we want, how we want, when we want and so on. But like all of us have probably experienced at one time or another: when you have too many choices, unconstrained, not guided, not intelligently presented, then consumers/decision makers can be left dazed and confused. That is why we can benefit from choice architecture (when done well) to help make decision making simple, smarter, faster, and generally more user-centric.
Choice Architecture and Enterprise Architecture
January 10, 2009
Why We Make Bad Decisions and Enterprise Architecture
To me the question is important from an enterprise architecture perspective, because EA is seeks to help organizations and people make better decisions and not get roped into decision-making by gut, intuition, politics, or subjective management whim. Are there lessons to be learned from this huge and embarrassing Ponzi scheme that can shed light on how people get suckered in and make the wrong decision?
The Wall Street Journal, 3-4 January, has a fascinating article called the “Anatomy of Gullibility,” written by one of the Madoff investors who lost 30% of their retirement savings in the fund.
Point #1—Poor decision-making is not limited to investing. “Financial scams are just one of the many forms of human gullibility—along with war (the Trojan Horse), politics (WMD in Iraq), relationships (sexual seduction), pathological science [people are tricked into false results]…and medical fads.”
Point #2—Foolish decisions are made despite information to the contrary (i.e. warning signs). “A foolish (or stupid) act is one in which someone goes ahead with a socially or physically risky behavior in spit of danger signs or unresolved questions.
Point #3—There are at least four contributors to making bad decisions.
- SITUATION—There has to be a event that requires a choice (i.e. a decision point). “Every gullible act occurs when an individual is presented with a social challenge that he has to solve.” In the enterprise, there are situations (economic, political, social, legal, personal…) that necessitate decision-making every day.
- COGNITION—Decision-making requires cognition, whether sound or unsound. “Gullibility can be considered a form of stupidity, so it is safe to assume deficiencies in knowledge and/or clear thinking are implicated.” In the organization and personally, we need lots of good useful and usable information to make sound decisions. In the organization, enterprise architecture is a critical framework, process, and repository for the strategic information to aid cognitive decision-making processes.
- PERSONALITY—People and their decisions are influenced positively or negatively by others (this includes the social affect…are you following the “in-crowd”.) “The key to survival in a world filled with fakers…or unintended misleaders…is to know when to be trusting and when not to be.” In an organization and in our personal lives, we need to surround ourselves with those who can be trusted to be provide sound advice and guidance and genuinely look after our interests.
- EMOTION—As humans, we are not purely rational beings, we are swayed by feelings (including fear, greed, compassion, love, hate, joy, anger…). “Emotion enters into virtually every gullible act.” While, we can never remove emotion, nor is it even desirable to do this, from the decision-making process, we do need to identify the emotional aspects and put them into perspective. For example, the enterprise may feel threatened and competitive in the marketplace and feel a need to make a big technological investment; however, those feelings should be tempered by an objective business case including cost-benefit analysis, analysis of alternatives, risk determination, and so forth.
Hopefully, by better understanding the components of decision-making and what makes us as humans gullible and prone to mistakes, we can better structure our decision-making processes to enable more objective, better vetted, far-sighted and sound decisions in the future.
Why We Make Bad Decisions and Enterprise Architecture
January 4, 2009
The Need for Control and Enterprise Architecture
At the most basic level, people have physiological needs for food, water, shelter, and so on. Then “higher-level” needs come into play including those for safety, socializing, self-esteem, and finally self-actualization.
The second order need for safety incorporates the human desire for feeling a certain degree of control over one’s life and that there is, from the macro perspective, elements of predictability, order, and consistency in the world.
Those of us who believe in G-d generally attribute “real” control over our lives and world events to being in the hands of our creator and sustainer. Nevertheless, we see ourselves having an important role to play in doing our part—it is here that we strive for control over our lives in choosing a path and working hard at it. A lack of any semblance of control over our lives makes us feel like sheer puppets without the ability to affect things positively or negatively. We are lost in inaction and frustration that whatever we do is for naught. So the feeling of being able to influence or impact the course of our lives is critical for us as human beings to feel productive and a meaningful part of the universe that we live in.
How does this impact technology?
Mike Elgan has an interesting article in Computerworld, 2 January 2009, called “Why Products Fail,” in which he postulates that technology “makers don’t understand what users want most: control.”
Of course, technical performance is always important, but users also have a fundamental need to feel in control of the technology they are using. The technology is a tool for humans and should be an extension of our capabilities, rather than something like in the movie Terminator that runs rogue and out of the control of the human beings who made them.
When do users feel that the technology is out of their control?
Well aside from getting the blue screen of death, when they are left waiting for the computer to do something (especially the case when they don’t know how long it will be) and when the user interface is complicated, not intuitive, and they cannot find or easily understand how to do what they want to do.
Elgan says that there are a number of elements that need to be built into technology to help user feel in control.
Consistetency—“predictability…users know what will happen when they do something…it’s a feeling of mastery of control.”
Usability—“give the user control, let them make their own mistakes, then undo the damage if they mess something up” as opposed to the “Microsoft route—burying and hiding controls and features, which protects newbies from their own mistakes, but frustrates the hell out of experienced users.”
Simplicity—“insist on top-to-bottom, inside-and-outside simplicity,” rather than “the company that hides features, buries controls, and groups features into categories to create the appearance of few options, with actually reducing options.”
Performance/Stability—“everyone hates slows PCs. It’s not the waiting. It’s the fact that the PC has wrenched control from the user during the time that the hourglass is displayed.”
Elgan goes on to say that vendors’ product tests “tend to focus on enabling user to ‘accomplish goals…but how the user feels during the process is more important than anything else.”
As a huge proponent of user-centricity, I agree that people have an inherent need to feel they are in some sort of control in their lives, with the technology they use, and over the direction that things are going in (i.e. enterprise architecture).
However, I would disagree that how the user feels is more important than how well we accomplish goals; mission needs and the ability of the user to execute on these must come first and foremost!
In performing our mission, users must be able to do their jobs, using technology, effectively and efficiently. So really, it’s a balance between meeting mission requirements and considering how users feel in the process.
Technology is amazing. It helps us do things better, faster, and cheaper that we could ever do by ourselves. But we must never forget that technology is an extension of ourselves and as such must always be under our control and direction in the service of a larger goal.
The Need for Control and Enterprise Architecture
January 3, 2009
Embedded Systems and Enterprise Architecture
Generally, embedded systems are dedicated to specific tasks, while general-purpose computers can be used for a variety of functions. In either case, the systems are vital for our everyday functioning.
Government Computer News, 15 December 2008 reports that “thanks to the plummeting cost of microprocessors, computing…now happens in automobiles, Global Positioning Systems, identification cards and even outer space.
The challenge with embedded systems are that they “must operate on limited resources—small processors, tiny memory and low power.”
Rob Oshana, director of engineering at Freescale Semiconductor says that “With embedded it’s about doing as much as you can with as little as you can.”
What’s new—haven’t we had systems embedded in automobiles for years?
“Although originally designed for interacting with the real world, such systems are increasingly feeding information into larger information systems,” according to Wayne Wolf, chair of embedded computing systems at Georgia Institute of Technology.
According to Wolf, “What we are starting to see now is [the emergence] of what the National Science Foundation is called cyber-physical systems.”
In other words, embedded systems are used for command and control or information capture in the physical domain (like in a car or medical imaging machine), but then they can also share information over a network with others (think OnStar or remote medical services).
When the information is shared from the car to the Onstar service center, information about an accident can be turned into dispatch of life-saving responders. Similarly, when scans from a battlefield MRI is shared with medical service providers back in the States, quality medical services can be provided, when necessary, from thousands of miles away.
As we should hopefully have all come to learn after 9-11, information hoarding is faux power. But when information is shared, the power is real because it can be received and used by others and others, so that its influence is exponential.
Think for example, of the Mars Rover, which has embedded systems for capturing environmental samples. Left alone, the information is contained to a physical device millions of miles away, but sharing the information back to remote tracking stations here on Earth, the information can be analyzed, shared, studied, and so forth with almost endless possibilities for ongoing learning and growth.
The world has changed from embedded systems to a universe of connected systems.
Think distributed computing and the internet. With distributed computing, we are silos or separate domains of information, but by connecting the islands of information using the internet for example, we can all harness the vast amounts of information out there and in turn process it within our own lives and contribute back information to others.
The connection and sharing is our strength.
In the intelligence world, information is often referred to as dots, and it is the connection of the dots that make for viable and actionable intelligence.
As people, we are also proverbially just little dots in this big world of ours.
But as we have learnt with social media, we are able to grow as individuals and become more potent and more fulfilled human beings by being connected with others—we’ve gone from doing this in our limited physical geographies to a much larger population in cyberspace.
In the end, information resides in people or can be embedded in machines, but connecting the information to with other humans and machines is the true power of the information technology.
Embedded Systems and Enterprise Architecture
January 2, 2009
It Time to Stop the Negativity and Move towards Constructive Change
It Time to Stop the Negativity and Move towards Constructive Change
January 1, 2009
Scraping the Landlines and The Total CIO
Scraping the Landlines and The Total CIO
December 31, 2008
IT Planning, Governance and The Total CIO
(http://www.architectureandgovernance.com/content/it-planning-governance-and-cio-why-structured-approach-critical-long-term-success)
Here's an exrcept:
"IT planning and governance undoubtedly runs counter to the intuitive response—to fight fire with a hose on the spot. Yet dealing with crises as they occur and avoiding larger structures and processes for managing IT issues is ultimately ineffective. The only way to really put out a fire is to find out where the fire is coming from and douse it from there, and further to establish a fire department to rapidly respond to future outbreaks."
IT Planning, Governance and The Total CIO
Comments from OMB's Chief Architect: Kshemendra Paul
"I was online and came across your site -
http://usercentricea.blogspot.com/2007/08/system-development-life-cycle-and.html.
I had two comments I wanted to share. First, I would recommend you highlight a business case step, a formal decision to move out of select/conceptual planning and into control. While this is implied, it is such a crucial step and we don't do it well - meaning that we don't force programs to work through all of the kinks in terms of putting forward a real business case (tied to strong performance architecture).
Also, this is a step that is inevitably cross boundary - either on the mission side and for sure on the funding side.
Second, I'd like to see more emphasis on smaller scale rollout or piloting. The goal of which is to prove the original business case in a limited setting. Nothing goes as planned, so another objective is to have real world data to refine the over all plan."
I completely agree with Kshemendra on the need to develop business cases and do them well for all new initiatives.
Organizations, all too often, in their zeal to get out new technologies, either skip this step altogether or do it as a "paper" (i.e. compliance) exercise. Symbolic, but wholly without intent to do due diligence and thus, without any genuine value.
Therefore, whenever we plan for new IT, we must ensure strategic business alignment, return on investment, and risk mitigation by developing and properly vetting business cases through the Enterprise Architecture and Investment Review Boards.
It's great to want to move quickly, get ahead of the pack, and gain competitive advantage by deploying new technologies quickly, but we risk doing more harm than good, by acting rashly and without adequately thinking through and documenting the proposed investment, and vetting it with the breadth and depth of organizational leadership and subject matter experts.
Secondly, as to Kshemendra's point on doing pilots to prove out the business case. This is an important part of proofing new ideas and technologies, before fully committing and investing. It's a critical element in protecting the enterprise from errant IT investments in unproven technologies, immature business plans, and the lack of ability to execute.
Pilots should be incorporated along with concept of operations, proof of concepts, and prototypes in rolling out new IT. (See my blog http://usercentricea.blogspot.com/2007/08/conops-proof-of-concepts-prototypes.html)
With both business cases and pilots for new IT projects, it's a clear case of "look before you leap." This is good business and good IT!
Comments from OMB's Chief Architect: Kshemendra Paul
December 22, 2008
MSNBC on the ATF and Enterprise Architecture
Visit msnbc.com for Breaking News, World News, and News about the Economy
Al Roker: "Armed in America"--The ATF in Action:
Enterprise architecture has to live in the real world, and in the real world a technology is any tool that gets the job done. Instead of being driven only by whiz-bang technologies, we need to focus on what works for the mission. And while this certainly includes traditional information technology, it also must take into account people, training, intel, equipment, and so forth. In this video from MSNBC, we see a focus on the mission of the ATF, and this is certainly part of any business architecture for an organization. Architecture information products do not only take the form of inventories of items, models of processes, and charts of intricate detail, but they can also take the form of video, audio, and other such artificats that documentan an organization and the way it performs.
MSNBC on the ATF and Enterprise Architecture
December 21, 2008
Engineering Employee Productivity and Enterprise Architecture
- alienate our customers with poor service or
- harm employee morale, integrity and retention with exacting, inflexible, and onerous measurements?
Engineering Employee Productivity and Enterprise Architecture
December 19, 2008
A Productivity Boost and Enterprise Architecture
You would think with all these tools for managing information, our lives would be simpler, more straightforward, and ever more carefree. Isn’t that what “tools” are supposed to do for people?
Well, think about your own life. Is your life less hectic with all the IT tools? Do you have more time to focus on what you’re working on? How’s your work-life balance?
If you are like most people these days, the answer is likely that you are more frantic and are trying to more things at the same time than ever before—almost driving yourself crazy, at times, to keep up.
The Wall Street Journal, 15 December 2008 had a book review by Christopher Chabris on “The Overflowing Brain.”
Here’s an excerpt of the review that I believes tells the story well:
“Take a look at your computer screen and the surface of your desk. A lot is going on. Right now, I count 10 running programs with 13 windows on my iMac, plus seven notes or documents on my computer desk and innumerable paper piles, folders, and books on my ‘main’ desk, which serves primarily as overflow space. My 13 computer windows include four for my internet browsers, itself showing tabs for 15 separate Web pages. The task in progress, in addition to writing this review…include monitoring three email accounts, keeping up with my Facebook friends, figuring out how to wire money into one of my bank accounts, digging into several scientific articles about genes, checking the weather in the city I will be visiting next week and reading various blogs, some which are actually work-related. And this is at home. At the office, my efforts to juggle these tasks would be further burdened by meetings to attend, conference calls to join, classes to teach, and co-workers to see. And there is still the telephone call or two—one of my three phone lines (home, office, mobile).”
Does this ring a bell for anybody? Dare I say that this is the reality for more of us these days.
So has IT (and the CIOs of our time) succeeded in giving us the technologies we need and want?
Well let’s look at what we said earlier were goals of IT—communication, information, commerce, entertainment, and productivity. Yep, we sure have all of these—big time!
Great, let’s just stop here at the outputs of technology and claim victory for our CIOs and the society we’ve created for ourselves.
But wait, what about the simpler, straightforward, and carefree parts—the anticipated outcomes, for many, of IT—shouldn’t we all be breathing a little easier with all the technology tools and new capabilities we have?
Ah, here’s the disconnect: somehow the desired outputs are NOT leading to the outcomes many people had hoped for.
One possible answer is that we really don’t want simple and carefree. Rather, in line with the ‘alpha male theory,’ we are high achievers, competitive, and some would even say greedy. And all the IT in the world just pours oil on our fire for doing and wanting more, more, more.
As many of us take some time off for the holidays and put our feet up for a week or two, we realize how much we look forward to some peace and quiet from all the helpful technology that surrounds us every day. But at the end of a few weeks, most of us are ready to go back to work and go crazy again with all our technology-driven productivity.
On a more serious note, from an enterprise architecture perspective, one has to ask if all this running around is leading to a strategic, desirable result in our personal and professional lives or is it just business for business sake, like technology for technology sake.
A Productivity Boost and Enterprise Architecture
December 17, 2008
Chief Interaction Officer -- Architecting Social Networking
Appreciate any comments.
Chief Interaction Officer -- Architecting Social Networking
Nanobots—Mobility Solutions Saves Organizations Money
And in an economy, where consumer spending drives 70% of the total economy, organizations are cutting back to save money too. One thing that they are doing is cutting facility costs and encouraging alternate work arrangements for staff such as teleworking, hoteling, and so forth,
The CIO is a major enabler for these alternate work arrangements and therefore for saving organizations money.
In teleworking, telecommunications is used for workers to link to the office, rather than have them actually commuting to work everyday, and in hoteling, workers have unassigned, flexible seating in the office, so their does not need to be separate office space allocated for every worker.
In these non-conventional work arrangements, IT creates for a far more mobile and agile workforce and this enables organizations to save significant money on costly fixed office space.
According to Area Development Online “as much as 50 percent of corporate office space goes unused at any given time, yet companies continue to pay for 100 percent of it. Yesterday’s ‘everyone in one place’ approach to workspace has become outdated in a business world where some types of work can be more about what you do than where you go.”
Moreover, “With laptops, cell phones, mobile e-mail devices, and high-speed Internet available on every corner — and the 70 million-strong Millennial generation entering the work force — some workers have little need to spend time at a desk in a corporate office. In fact, research group IDC expects 75 percent of the U.S. work force to be mobile by 2011.”
The Wall Street Journal, 15 December 2008 reports that “There’s a new class of workers out there: Nearly Autonomous, Not in the Office, doing Business in their Own Time Staff. Or nanobots for short…Managed correctly, nanobots can be a huge asset to their company.”
Here’s how to enable nanobot workers?
- Robust technology—give them the access to the technologies they need to be successful; to stay connected and be productive. Remember, the technology has to provide telecommunications to overcome both the geographical distance as well the psychological distance of not having the social contact and face-to-face communication with management, peers, and even staff.
- Clear performance expectations—It important to set clear performance expectations, since the nanobot is not planted in a cube or office under watchful management eyes. Without clear expectatiuons nanobots may either underwork or overwork themselves. Generally, “nanobots thrive on their driven natures and the personal freedom with which they are entrusted…while nanobots relish the independence that mobile technologies give them, they are painfully aware that their devices are both freeing and binding. In some sense, they set their own hours because of their mobile devices; in another sense, they can never get away from the business which follows them everywhere.”
- Different strokes for different folks—recognize which employees are good candidates for each type of work arrangement. Some can be very successful working remotely, while others thrive in the office setting. Either way, enabling workers with a variety of mobility solutions will make for a happier and more productive workforce and a more cost efficient enterprise.
Nanobots—Mobility Solutions Saves Organizations Money
December 13, 2008
Coming Soon: A Federal Chief Technology Officer (CTO)
There are some interesting insights in Federal Computer Week, 8 December 2008.
CHANGE: Norman Lorenz, the first CTO for OMB, sees the role of the Federal CTO as primarily a change agent, so much so that the title should be the federal chief transformation officer.
TEAMWORK: Jim Flyzik, the Former CIO of the U.S. Department of the Treasury, and one of my former bosses, sees the CTO role as one who inspires teamwork across the federal IT community, and who can adeptly use the Federal CIO Council and other CXO councils to get things done—in managing the large, complex government IT complex.
VISION: Kim Nelson, the former CIO of the Environmental Protection Agency says it’s all about vision to ensure that agencies “have the right infrastructure, policies, and services for the 21st century and ensure they use best-in-class technologies.”
ARCHITECTURE: French Caldwell, a VP at Gartner, says the CTO must “try to put some cohesion and common [enterprise] architecture around the IT investment of federal agencies.”
SECURITY: Dan Tynan, of “Culture Clash” blog at Computerworld’s website said the federal CTO should create a more secure IT infrastructure for government.
CITIZENS: Don Tapscott, author of “Wikinomics: How Mass Collaboration Changes Everything,” seems to focus on the citizens in terms of ensuring access to information and services, conditions for a vibrant technology industry, and generally fostering collaboration and transformation of government and democracy.
This is great stuff and I agree with these.
I would add that the following four:
INNOVATION: The Federal CTO should promote and inspire innovation for better, faster, and cheaper ways of conducting government business and serving the citizens of this country.
STRATEGY: The Federal CTO should develop a strategy with clear IT goals and objectives for the federal government IT community to unite around, manage to, and measure performance against. We need to all be working off the same sheet of music, and it should acknowledge both commonalities across government as well as unique mission needs.
STRUCTURE: The Federal CTO should provide efficient policies and processes that will enable structured and sound ways for agencies to make IT investments, prioritize projects, and promote enterprise and common solutions.
OUTREACH; The Federal CTO is the face of Federal IT to not only citizens, but also state, local, and tribal governments, international forums, and to the business community at large. He/she should identify stakeholder requirements for federal IT and align them to the best technical solutions that are not bound by geographical, political, social, economic, or other boundaries.
The Federal CTO is a position of immense opportunity with the enormous potential to drive superior mission performance using management and IT best practices and advanced and emerging technologies, breaking down agency and functional silos in order to build a truly citizen-centric, technology-enabled government in the service to citizen and country.
Coming Soon: A Federal Chief Technology Officer (CTO)
December 7, 2008
GM and Enterprise Architecture
THEN: In 1954, GM’s U.S. auto market share reached 54%; in 1979, their number of worldwide employees hit 853,000, and in 1984 earning peak at $5.4 billion.
NOW: In 2007, U.S. market share stands at 23.7% and GM loses $38.7 billion; by 2008 employment is down to 266,000.
(Associated Press, “A Brief History of General Motors Corp., September 14, 2008)
Fortune Magazine, 8 December 2008, reports that “It was a great American Company when I started covering it three decades ago. But by clinging to the attributes that made it an icon, General Motors drove itself to ruin.”
GM clung to its past and “drove itself to ruin”—they weren’t nimble (maybe due to their size, but mostly due to their culture). In the end, GM was not able to architect a way ahead—they were unable to change from what they were (their baseline) to what they needed to be (their target).
“But in working for the largest company in the industry for so long, they became comfortable, insular, self-referential, and too wedded to the status quo—traits that persist even now, when GM is on the precipice.”
The result of their stasis—their inability to plan for change and implement change—“GM has been losing market share in the U.S. since the 1960’s destroying capital for years, and returning no share price appreciation to investors.”
GM’s share price is now the lowest in 58 years.
When the CEO of GM, Rick Wagoner, is asked why GM isn’t more like Toyota (the most successful auto company is the world with a market cap of $103.6 billion to GM’s $1.8 billion), his reply?
“We’re playing our own game—taking advantage of our own unique heritage and strengths.”
Yes, GM is playing their own game and living in their own unique heritage. “Heritage” instead of vision. “Playing their own game” instead of effectively competing in the global market—all the opposite of enterprise architecture!!
GM has been asphyxiated by their stubbornness, arrogance, resistance to change and finally their high costs.
“ GM’s high fixed costs…no cap on cost-of-living adjustments to wages, full retirement after 30 years regardless of age, and increases in already lavish health benefits. Detroiters referred to the company as ‘Generous Motors.’ The cost of these benefits would bedevil GM for the next 35 years.”
GM’s cost structure has been over-the-top and even though they have been in “perpetual turnaround,” they have unable to change their profligate business model.
Too many models, too many look-alike cars, and too high a cost structure—GM “has lost more than $72 billion in the past four years” and the result is? Are heads rolling?
The article says no—“you can count on one hand the number of executives who have been reassigned or lost their jobs”
“At GM, conformity was everything, and rebellion was frowned on.” Obviously, this is not a successful enterprise architecture strategy.
Frankly, I cannot understand GM’s intransience to create a true vision and lead. Or if they couldn’t innovate, why not at least imitate their Japanese market leader brethren?
It’s reminds me of the story of the Exodus from Egypt in the bible. Moses goes to Pharaoh time and again and implores him to “let my people go” and even after G-d smites the Egyptians with plague after plague, he is still unmovable.
Well we know how that story ended up for the Egyptians and it doesn’t bode well for GM.
The bottom line, if the enterprise isn’t open to genuine growth and change, nothing can save them from themselves.
GM and Enterprise Architecture
December 6, 2008
User-Centric Enterprise Architecture on YouTube
http://www.youtube.com/watch?v=SkRgh8mjbpM
Enjoy and I appreciate your (constructive) comments.
User-Centric Enterprise Architecture on YouTube
November 22, 2008
A Learning Environment and Enterprise Architecture
A child learns at home and in school and grows to become a productive adult human being. An organization begins as a start-up and grows and matures into a bustling successful organization based on the combined talents and wisdom of its people; new people are brought on board to meet the growth and to pollinate the organization with the knowledge, skills, and abilities it needs to meet emerging challenges.
The underlying architecture for growth and success is continued learning for self and an ongoing stream of new, bright, and innovative individuals to feed the organization’s thirst for ideas and remain competitive.
Organizations can hire or train people to bring in creativity and intellect; they can also cross pollinate talent with other enterprises and thereby share the talent.
The Wall Street Journal, 19 November 2008, reports that “Google, P&G Swap Workers to Spur Innovation.”
“At Proctor & Gamble Co., the corporate culture is so rigid, employees jokingly call themselves “Proctoids.” In contrast, Google Inc. staffers are urged to wander the halls on company-provided scooters and brainstorm on public whiteboards. Now, odd this couple things they have something to gain from one another—so they‘ve started swapping employees. So far, about two-dozen have spent weeks dipping into each other’s staff training programs and sitting in on meetings where plans get hammered out.”
What are these two corporate juggernauts swapping staff?
P&G is trying to learn and change from being primarily TV-centric in its advertising to moving its pitch to the internet (P&G spends $2.36 billion in television advertising versus $78.6 million online—just 2%--even though ”consumers ages 18 to 27 say they use the Internet nearly 13 hours a week, compared to viewing 10 hour of TV”).
Google wants to learn how to snare a bigger slice of advertising revenue from big corporations like P&G, which happens to be the largest advertising spender in the world. Although Google “controls 74% of so-called ‘search term’ advertising spending…TV snags nearly 40% of the world’s total advertising spending.”
Anyway, the job swap started in January and is going great. For example, P&G started “an online campaign inviting people to make spoof videos of P&G’s ‘Talking Stain’ TV ad and post them to YouTube. And Google job-swappers “have started adopting P&G lingo” One Google job-swapper stated “This is going to get so much easier, now that I’m learning their language.”
Change won’t happen overnight. “Consumer-product companies have been among the slowest to adopt online marketing because the traditional form of marketing, including TV and newspaper fliers are still reasonably effective,” but learning what are the new possibilities is playing a big role in changing the mindset for the future.
Indeed, enterprise architecture is not just about technology, but about business processes and human beings (the big three--people, process and technology). It’s about learning to do things better, faster, and cheaper. Underscore the learning!
A Learning Environment and Enterprise Architecture